GVElogoTo create our characters and assets in 2Dark, we developp our own tool, the Gloomy Voxel Editor. GVE1It’s allow us to modelize and animate 3D Voxels models.
Characters are then ray-traced in real-time by the engine, and respect volumetric lights. Combining this new technology with 2,5D environment with normal map allow us to create the unique « neo-pixel » look of 2Dark.
This software is still in Research and Development, but we already have an alpha version available for those who supported 2Dark on Ulule or got an access to our Beta Site.